Golden Gunslinger

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The Golden Gunslinger - or Double G, to use his preferred title - is a minor character in Ascent: Trials of Vore. They are a friend and aide to Mordium - the Overseer of the 3rd Floor of the Tower, as well as technically being his "boss" in non-Tower matters.

He first appeared in Floor 3 - Greed and Glory, helping to oversee the 3rd Floor and the trial therein.

He last appeared on the 3rd Floor.

Appearance
Double G appears to be a human of approximately the same age as Ashley Gray, though whether he is actually human is unclear, given his dark red eyes. He sports a grey biker jacket with the sleeves rolled up to his elbows, as well as grey, finger-less gloves with rectangular holes on the backs, showing the backs of his hands. His eyes are almost constantly obscured by a pair of sunglasses so dark anything behind is impossible to see.

In addition, Double G seems to carry a hip pouch, which he uses for storing a variety of items.

Personality
As an individual, Double G appears to be relatively friend and laid back, being the sort of person who is genuinely supportive of others - though occasionally mildly blunt in his approach - and has a minor habit of going off on tangents in mid-conversation, confusing those around him. Despite this, though, he can also get easily bored if left just sitting around, and tends to get antsy if something is causing him stress.

In seeming opposition to these traits, however, he can be quick to react or get serious when something annoys or angers him - as displayed by his low tolerance and patience for theives - frequently responding with decisive force. Additionally, he gets irate when things that suggest he's some sort of pervert - such as carrying several bras on his person - are drawn attention to, when he'd vehemently not that kind of guy at all, evidence pointing to that being the truth.

Background
At some point in his home universe, the Golden Gunslinger would be given authority over the Morcels, including Mordium, to whom he would insist on being called "Double G". Double G would, rather than treat Mordium as a servant, insist they were now family, disliking it when Mordium called him 'boss'. At another unknown time, Double G would take on the responsibility of running a shop, though it is unclear if Snowcone came with the shop or if Double G knew them prior to this.

Prior to Ashley Gray's arrival on the 3rd Floor of the the Tower, Mordium would take on overseership of it, turning an existing structure outside the Tower - Double G’s basement as a secure shop and adjacent arena, and by virtue of that grafting part of his own universe into the Tower - into the area of the 3rd Floor to avoid using his Overseer powers as much as possible, something Double G would no double have to have signed off on.

At an unknown point, a Tower-bound assistant of Double G’s - a former climber provided by Mordium - would try to leave the region connected to the Tower, and would turn to dust. (Floor 3 - Greed and Glory)

3rd Floor
Prior to the arrival of Ashley Gray on the 3rd Floor, Double G would - via phonecall - be invited by Mordium to temporarily help him out in the 3rd Floor trial due to some difficulties with the shop being broken, agreeing to do out of a mix of boredom and some manner of disease supposedly making him antsy. Double G would accept on the condition it was livestreamed for he and Snowcome to watch at a later time, taking Mordium's usual side role of running the trial's shop, supposedly due to the shops somehow being 'broken', and seemingly bring Snowcone along to help as well.

Double G's first appearance following Ashley Gray arriving on the 3rd Floor would be a late arrival from the floor's arena following a good chunk of Mordium's explanations of the rules of the floor - Mordium getting exasperated over Double G's lateness and handling of the behind-the-scenes affairs which had held him up, namely the button used to start the trial being broken - alongside the Morcels. Mordium would also explain the roles of each in the trial and get into an argument with Double G over how dangerous the Morcels either were or weren't. This point in time would also serve as Double G's introduction to the present group of climbers, including Ashley Gray, the elf Syl, the witch Nuon, the frog girl Ferra, the olog troll Ogborth, the musketeer Crow, the gem woman Peridot and the pirate Growa and her crew. Double G would show surprise at encountering a peridot gem and an olog troll.

With Double G offering a shout of good luck - the group would be ushered into the arena. Though the group would pass the first round fighting against Morcels in various vehicles and machines - the bosses being Monstanks flawlessly, they would not see Double G again until they returned to the store for a breather between rounds. In that breather Double G -otherwise happy to let the group take as long as browsing as they needed, within reason - would be forced to fire a warning shot from his revolver at the pirates when they tried and failed to steal a cannon well above their price range, taking out one's peg leg and leaving Growa to scold them. He would also inform Ashley, over her concern at Syl’s growing love of explosions, that the shop had a form of “practise mode” simulation, granted to anyone buying an item as a safety measure, which Syl had both experienced and would reduce the chance of her not knowing how to use whatever explosive devices she purchased.

Double G would again not be seen by the group during the second round, where they would fight an army of ravenous giantesses capped off by the massive Lokee and Little Hon as bosses, who would swallow a couple of the pirate crew members before they were defeated, one being the pirate who's peg leg Double G had shot out. In the second breather, Double G would offer his condolences to the pirates, though would again shut them down with a final warning when they again attempted to steal the cannon. When Syl experienced a moment of greed over a grenade launcher that would cause her a memory blackout, Double G would - after accidentally startling Ferra - explain it as a curse Mordium had put on the store as an extra challenge for those with any greed in their hearts, inform those present that thinking ahead would likely alleviate the symptoms, and also make assurances to Nuon and Crow on the low severity of the curse. To Ashley's relief on asking if she was okay, Syl would only be lightly affected due to some childhood petty theft of drow crackers. Ashley would be surprised by Double G's apparent lack of knowledge of drow existing, which at his suggestion she would choose to keep to herself.

As before, Double G would be absent for the third round, in which the group would fight another set of Morcel machines ended by two immense constructs - the Lorry Mk1.5 and the Driller Mk1 - the debris scatter from the latter breaking Ashley's back and causing her to black out as Nuon attempted to heal her. By the time she'd come to in the hospital room of the floor around three hours later, Double G would be there waiting for her to awaken prior to Mordium also turning up, departing beforehand to fetch the overseer in question.

Also during the interim breather, Double G would - having reached his final straw with the pirates theft attempts - agree to sell them the cannon at a discount for all their remaining coins, but would also - as a personal form of revenge - place a curse on the weapon in the guise of an enchantment, intended to freeze a number of them based on the number of shots fired once the round's boss arrived.

Once Ashley had returned to the arena, reuniting with the group, Mordium would begin the fourth round, commenting on how the pirates had acquired the now conspicuously enchanted cannon. Though the group was met with another wave of curvy giantesses, quick work would be made of the waves of opponents, bringing on the round’s true boss, Big Hon - Little Hon’s older and larger sister - big enough that her head alone could barely fit inside the arena - who was pissed at the defeat of her sibling.

The pirates would then abruptly be paralyzed by Double G's cannon curse Double as payback for their theft attempts, leaving them open to Big Hon as Double G explained the curse's nature. Many of the pirates would fall through Big Hon’s holes and into her gut in the chaos, the rest of the group scrambling - with mixed success - to rescue anyone they could and keep them out of harm’s way. Gradually, the group would wear Big Hon down, Big Hon eventually withdrawing under pressure and constant attack.

Freed, Growa would be surprised having been protected, cursing herself for the trouble she had caused, lamenting having fallen to greed and not having saved her crew from the same, Double G's curse having broken her attitude and greedy determination. She would take Mordium’s offer of remaining on the floor. The remaining pirates would give up too out of loyalty, Mordium promising to look after them.

The group would take a short break. Ashley - wound up and on the verge of punching someone - would blame herself for Growa quitting, despite the pirate being alive because of her. Double G would grab her by the shoulders and get through to her - with aid from Syl and Peridot - convincing her it was Growa’s choice to leave, given she was climbing for greed, unlike Ashley, who had meaningful goals in her desire to get home. With the assurance that Growa and her remaining crew would be looked after by Mordium, he would convince Ashley to take the blame off herself. Double G would also take the moment point out that few overseers were likely to give the same offer of safe harbour, Ashley and the others being told to cherish the time of relative calm, Double G not minding if they took out pent up frustration provided they didn’t break anything. The group would - at Double G's advisement - take this moment to improve Syl’s rocket launcher with a homing missile system, one choice among several possible upgrade options. On Ashley being surprised by the rather comedic effects of the upgrade process, Double G would laugh, finding the surprise amusing.

On returning to the arena for the final round, the group would be faced with a last onslaught of Morcels piloting a variety of machines. The group would carve a path through the enemy forces to the last round bosses - a set of four individually unique attack helicopters dubbed the Four Horsemen for their names and abilities, and the Apache Primes overall. The attack would pass quickly, but would result in the supposed death of Peridot.

The group would take another reprieve, spending more than two hours in the shop before anyone would feel comfortable going back to the arena for the finale. Once ready, the group would return to the arena one final time, Mordium introducing the group to a winter wonderland of ice, snow and trees. For that finale, the group would face Snowcone, leased to Mordium by Double G.

The clash would be interrupted, however, as, from a blue-orange portal forming in the arena, a strange, slimy chocolate ‘woman’ - complete with absurd curves - would emerge, smiling darkly. The intruder would punch away Snowcone - even Mordium being unprepared for the arrival - and dealing heavy damage to the climbers, the most unfortunate being Crow, who would be swallowed by the interloper before anyone could intervene. Furious over the attack on Snowcone, Double G would empty copious shotgun and minigun blasts from his transforming weapon into the terrified chocolate woman, damage dealt faster than it could reform. Mordium and Snowcone would join him in this onslaught and reducing the woman to shattered chunks of icy chocolate.

Double G would return to the shop with the group after what would feel like an hour despite being only 10 minutes, witnessing Mordium apologize to them once they had calmed. Having never intended them to face something so dangerous, he wouldn't be forcing them to rematch Snowcone. In his eyes, all still present had passed the floor. Unfortunately, Crow had fallen in battle. Though his body was recovered, he had been turned into a chocolate statue. A dazed Ferra would be brought to her senses through Nuon’s magic and Mordium’s ibuprofen, the latter advising the frogwoman - and everyone else - to take a nap, as by that time it was 1am and the trial had been going for almost 40 hours. Double G would allow the group access to an adjacent, luxurious set of hotel rooms to sleep in, taking a moment aside to quash Mordium's fears that the hotel might be considered outside the Tower, having spoken with the hotel's owner.

During the night, the chocolate woman would escape from its containment, but Mordium - with help from Double G and his other cohorts would recontain it before any of the climbers woke up or it could do any damage.

Hours later, Mordium would - with Double G's aid - call the remaining climbers back to the arena, Double G seeking Ashley out personally as a late riser. There, admist empty stands, Mordium would present the group with the chocolate woman trapped in a giant glass ball. Double G would explain that, though they'd trapped it again, Mordium had decided to make it up to the group by letting them eat as much of its chocolate mass as possible, for revenge in the form of a 'makeup final boss'. Each climber - save for Ogborth, who would choose to be exempt - was handed a tubed mask, being told by Double G that there would be a competitive award for the climber with the biggest belly when they reach their limit.

Double G would watch as the group dug in, the chocolate woman’s mass feeding into their mouths. Their bellies would begin to inflate, more than two hours going by as they fed, the entity failing to use un-condensing herself to outlast them, which Mordium would mock it for. By the time they had reached their limits, Ferra was the clear winner, her giant, 75-foot belly reaching across the entire arena. Though nowhere near as large, Ashley was in an impressive second, well ahead of Syl and Nuon.

Five minutes of digestion and Mordium losing a bet to Double G on the time digestion would take later, and the consumed chocolate would be processed. Though Nuon wouldn't grow even an inch and Ferra would develop an exaggerated hourglass figure, Ashley and Syl would both blow up from being nearly flat to FF-cup from that sole meal. Double G would provide the two with enchanted bras that would change size with them and reduce weight strain, though Syl would cause embarrassment in both Double G and Ashley - flustering the former and making her turn away in shock - by stripping on the spot, not knowing how to use a bra and not knowing what underwear were. Thankfully for Ashley's state of mind, Double G would provide those as well, but rather irately insist he wasn't the kind of guy that made him look like, Ashley feeling the anger radiating from him at this.

An awkward clothes change later on Syl's part, Mordium would award Ferra with - on request - the summoning flute for Baby Min - a bug-like creature utilized by one of the Morcel pilots of the Apache Primes - learning in the process that she was a vegetarian outside of prey to Double G's relief at Ferra not planning to eat the bug. Mordium - with Double G in tow - would then lead the group to a hidden room linked to the arena, where another ID activated elevator - larger than the entry one - would permit the group access now that they'd completed the trial. Wishing them good luck, Double G, Mordium and the Morcels would bid the group farewell, the elevator whisking them away to the next floor.

Following the depature of the group, Double G and Mordium would discuss various matters, some of which concerned things outside of the Tower, due to Mordium turning an existing structure outside the Tower - Double G’s basement - into the area of the 3rd Floor to avoid using his powers. The fate of chocolate woman would come up, now tiny and trapped in a container, whom Mordium would confirm to not be local to the 3rd Floor when Double G inquired if it was one of theirs', implying it was sent by another overseer. Mordium’s true form would be displayed again when he accidentally called Double G ‘boss’. Double G - forcefully removing Mordium's mask to make his point and revealing his Morcel form - would insist that he stop, as they were family, as opposed to the relationship Mordium had with his previous master, Mordium admitting to the man that it was nice to show his true self in front of his friends.

Mordium would provide Double G with Peridot’s apparently recovered gem, implying that it being intact means she wasn't dead and just needed time to reform, and that she could make for a good assistant for Double G due to that ability should Double G put the right materials together to repair her, given the last Tower-bound assistant of Double G’s who tried to leave the area connected to the Tower turned to dust due to being a part of the Tower's 'game'. Mordium would convey the rumours he had heard that he believed were connected to that incident to Double G, though stating that he believed Peridot would be fine.

The overseer would then become upset when reminded that his choice to remain oblivious to the rest of the Tower meant he’d never know whether those he has helped have lived or died, though Double G would reassure him of his own good nature and good intentions, regardless of what he'd gotten himself into by becoming an overseer and how often he falsely and ineffectually claimed he didn't care what happened to the climbers who left his floor, which even Mordium himself would admit the untruth of. Now calm, Mordium would be left to his business with the chocolate woman by Double G, who after confusing the entity by telling it he was breaking up with it, would take an elevator up to his store front. After checking on Snowcone there to make sure he was okay - both stating their disappointment at not being able to show off how powerful Snowcone was - Double G would step outside, taking in the surrounding hotel, restaurant, fields and mountains. And, to his relief, he would find that Peridot’s gem was still with him.

Beyond checking out of curiosity to find out where the climbers had been sent next, Double G's actions beyond this point are unknown. (Floor 3 - Greed and Glory)

Abilities

 * Skilled Marksman: Double G has been shown to be capable of easily shooting opponents' specific targets with his revolver, able to do so with speed and precision. He has also shown apititude with a range of weapons, including a revolver, a shotgun and a minigun.

Equipment

 * Golden Revolver: Double G carries with him a powerful, heavy damage golden revolver that appears to be a transforming weapon, able to shift into fully functional shotgun and minigun forms.
 * Smart Phone: Double G carries what appears standard smart phone on his person, not seeming to be anything special, though G seems to prefer not showing that he owns one for whatever reason. He appears to primarily use it as a PDA for storing important information.
 * Hip Pouch: Double G seems to wear a hip pouch most of the time for the purpose of holding objects. The size and capacity of the pouch are unknown, though it carries an assortment things that Double G has collected, including ammo and - for whatever reason - bras, though Double G has claimed he's not the sort of person that makes him look like.

Prey Tracker
Total Prey: Unknown

Friends

 * Mordium: The dynamic between the Golden Gunslinger and Mordium - preferring Double G, but not G in regard to Mordium - is mildly complex. Double G is Mordium's friend and technically his boss, though Double G prefers not to be addressed as such, instead seeing Mordium as family, in many ways. Though the two sometimes bicker and argue over many things, it has been shown that they care deeply for one another, Double G being more than happy to help out in Mordium's overseer duties and also possibly having provided his robotic suit. In turn, Mordium has appeared to trust Double G implicitly with helping to handle behind the scenes matters on the 3rd Floor, and has fought side by side with him when things - such as in the case of the Chocolate Girl incident - have gotten a little out of hand.
 * Snowcone: Snowcone is Double G's close companion, as well as his best friend. They have a close relationship, as shown by Double G understanding Snowcone despite his limited speech. Double G seemed excited to see Snowcone show off, was disappointed when he didn't get too, and was outright enraged to the point of violence when the Chocolate Girl attacked his best friend. Most of these traits seem to be reciprocated by Snowcone.
 * The Morcels: Like with Mordium, Double G is technically the Morcels' boss, though he prefers not to see it this way. Regardless, they are comfortable enough around him to rest on his person in significant number, as well as for Double G to speak well of them in turn. Additionally, Double G seems able to understand the Morcels, as Mordium does, showing a personal investment on his part.
 * The Giants: It is unclear whether Double G has had many - if any - significant direct interactions with the giant women, though minor evidence seems to suggest he has a closer relationship than what has been shown. He is, however, aware of their collective enjoyment of seeing brutality in fights and death by digestion, which he has noted is a trait they share with a lot of overseers.

Enemies

 * "Chocolate Girl": Double G was - quite understandably - furious at the Chocolate Girl for attacking Snowcone, tearing into it with multiple types of gun in order to subdue it. Between various encounters, he appears to have nothing but disdain for the being, being fully on board with Mordium allowing Ashley's group climbers to drain its chocolate once it was caught, as well as going out of his way to confuse and befuddle it later on. The entity in turn seemed genuinely scared by Double G once he began acting openly against it, and even after the fact would still be confused by him after a failed attempt to try and gain some form of sympathy.

Others

 * Ashley Gray: Ashley's view of Double G is relatively positive. While grateful for his part in saving hers and the others' skins against the chocolate woman, Ashley had limited chances to converse with him personally, mostly limited to explanations of elements of the 3rd Floor, most notably the shop's simulation system. She seemed to appreciate these explanations, however, as well as his sympathy for her situation and later his part in getting her through her unnecessary guilt over Growa's fate. She also respected him enough to keep minor secrets related to his lack of knowledge on certain topics. Despite that respect, however, she was rightfully wary of incurring his wrath when matters regarding his chivalry and the questionable contents of his person storage pouch were concerned.
 * Syl: Syl's view of Double G is relatively positive. While grateful for his part in saving hers and the others' skins against the chocolate woman, Syl had limited chances to converse with him personally, mostly limited to explanations of elements of the 3rd Floor, including the effects the greed system had on her. She seemed to appreciate these explanations, however, as well as his sympathy for her situation and later his part in getting Ashley through her unnecessary guilt over Growa's fate. Double G's full opinion of her in turn is not clear.
 * Ferra: Ferra's view of Double G is relatively positive. While grateful for his part in saving hers and the others' skins against the chocolate woman, Ferra had limited chances to converse with him personally, mostly limited to explanations of elements of the 3rd Floor, and Double G sneaking up on her so successfully he startled her and made her hit her head jumping up to the ceiling. Double G, meanwhile, would - alongside Mordium - be impressed by the amount of chocolate from the "Chocolate Girl" that Ferra ingested, rewarding her accordingly with the Min Flute.
 * Nuon: Nuon had limited chances to converse with Double G personally, mostly limited to explanations of elements of the 3rd Floor, which would include Double G attempting to alleviate her concerns over the 3rd Floor shop technically being cursed. Their interactions beyond this are mostly unclear.
 * Ogborth: Double G and Ogborth had few direct interactions with each other, though Ogborth seemed to appreciate Double G - alongside Mordium and Snowcone - saving the group from the "Chocolate Girl". Though they got on well enough to take part in a bet at conclusion of 3rd Floor trial, Double G's opinion of Ogborth in turn is unclear.
 * Crow: Double G and Crow had few direct interactions with each other, their person-to-person interactions mostly limited to Double G attempting to assure Crow - on his questioning - that the 3rd Floor shop's greed curse was limited in its severity.
 * Peridot: Though Peridot seemed to find "Double G" a confusing and annoying individual who spoke in terms that seemed out of place, G in turn was pleasantly surprised to encounter a Peridot - among other individuals - and would later compliment the green woman on her thinking and planning ahead in her choice of weaponry, namely her bringing a weapon - her gauntlet - ahead of time, and selecting another - her flashbang grenades - from the shop on the 3rd Floor early on in proceedings. Additionally, Double G seemed to find her interesting enough that, upon her dormant gem being recovered, he took up Mordium's suggestion that he attempt to repair before she reformed and give her freedom from the Tower through making her his assistant.
 * Growa: The opinions that Double G and Growa have of each other are likely low, as Double G had to warn Growa to keep her crew in line more than once, with little to no success, leading to his later revenge against them. Though he was apologetic for their losses as a result of his trick, it is likely that Growa had a low opinion of him after this, though this cannot be said for certain.
 * "Mordium's Former Master": Double G's exact relationship with Mordium's former superior is not clear, other than the fact that at some point he took "charge" of Mordium and the Morcels from him, and views his leadership style - namely that he views Mordium as family rather than as a servant - as a significant difference from what Mordium was previously used. He seemed surprised, however, that said former superior had a soft side in handing Mordium over.