1F

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The 1st Floor (1F) is the entry point of the Tower, and the first location shown in Ascent: Trials of Vore. It is made up of barren, white corridors and rooms - smaller than other floors - that contains the first challenge that allows progression to the 2nd Floor.

The 1st Floor Overseer is Porter - as co-gatekeeper of the Tower. Previously, Verge - also co-gatekeeper - was co-overseer before leaving for the 48th.

It first appeared in Floor 1 - The Gateway.

Description
Floor consists almost entirely of barren, white wall rooms & corridors, often including gray ceilings. Some areas of floor very clinical, in this way, while others more polished, broken up by patterned pillars. Geometry of floor slightly non-euclidean, different corridors sometimes leading to same exit point, doors appearing & disappearing.

Floor above, 2nd Floor, has many exits linked to 1st Floor around landscape, implying 1st Floor has many trial areas for different groups. Unclear if others similar or identical to one shown.

At one point floor had "sheet metal" look, but Porter switched back after style got on nerves.

The Stage Room
Stage Room focal point of floor, both start & end of trial. One of more polished areas, consisting of large stage - able to project holograms - surrounded by tables & chairs, adorned by glasses & jugs of water. At back of stage is large, thick wooden door - only major mark of color in area - that gives access to corridor leading up to 2nd Floor. At least one room in which new climber awoke linked to stage via gradually cornered corridor.

The Labyrinth
Labyrinth vast, white maze of large corridors, rooms & foyers surrounding stage room, designed as setting of 1st Floor trial. Navigation through maze aided by colored lines & signs on walls in languages climbers may recognize. Only some lead back to stage, others being misleading.

Verge's Room
Verge's Room in labyrinth, being side door off corridor. Relatively small, but full of assorted clutter from Verge's taking residence. Two entrances/exits: open doorway at front, & secret, hidden wall door at back that exits to different hall, accessible via lever hidden in Verge's clutter.

Challenge
1st Floor's trial - or one Ashley & Syl saw - begins with Porter, after introductions, teleporting contenders throughout labyrinth. Members of group - together solo - must make way through, back to stage room, defeating & consuming others encounter on way. Once 2 remain - before final room or after showdown there - trial concluded & 2 victors allowed into 2nd Floor.

Background

 * In past - likely 55,000+ years before Ashley Gray - Porter & Verge took on role of co-overseers of 1st Floor, & co-gatekeepers of Tower. Verge later departed former role to become overseer of 48th Floor.
 * Pre-Ashley, Porter altered 1st Floor from white rooms/halls to "sheet metal" look. Would later get on nerves, however, & switched back again, creating version of 1st Floor Ashley would know. (Floor 1 - The Gateway)
 * Also pre-Ashley, Ogborth would, in own 1st Floor trial, brutally kill final foe, Porter letting pass when clear wouldn't "devour" anyone. (Floor 3 - Greed and Glory)

Ascent: Trials of Vore

 * Tower brings Ashley Gray to 1st Floor, with Syl & others, as part of Start Group 20200517-E. Of group, only Ashley & Syl survive trial - under Porter & Verge's watch/guidance after sisters show curiosity about pair. They proceed to 2nd Floor. (Floor 1 - The Gateway)
 * Arriving on 2nd Floor, pair exit from one of many gates out of 1st Floor. (Floor 2 - Mirror/Mirror)

Location
The 1st Floor's label indicates it, logically, sits at the very bottom of the Tower, below the 2nd Floor.

Trivia

 * Like the 2nd and 3rd Floors, the 1st seems to place a certain emphasis on combat based challenges, something that some later ones do not share.