Nuon

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Nuon is a main character in Ascent: Trials of Vore. She is a human witch in her universe, having lived there with her family before the Tower.

She first appeared in Floor 3 - Greed and Glory - befriending Ashley Gray and others.

She is currently on her way to the 5th Floor.

Appearance
Pre-Tower: General, witch-like appearance - obvious at glance. Similar height to Ashley Gray. Robes of some kind.

In-Tower: In 3rd Floor trial, gained height & curves with each spell, growing til - after 3 new spells - notably taller than Ashley, plus boosted bust & hips, almost tearing robes, tighter on chest, waist & lowers. Due to magic, no gain from chocolate at floor end.

Personality
Friendly & caring, in past using magic as wandering healer. Cares deeply for those close to her - or has invested healing in - tearful when they fall due to deep empathy. Hardy, putting aside mourning to help when needed & capable of unleashing brutally sharp/vulgar insults. Fierce in combat, developing tunnel vision for taking out foes at expense of allies' safety. Aware of that side of self, apologetic when it harms friends/allies.

Background

 * Pre-Tower, lived in her universe with family. (Floor 3 - Greed and Glory)
 * Gained family magic trait, knowing fire & healing spells pre-Tower. Grew larger more spells learned, no gain from anything eaten. (Floor 3 - Greed and Glory)
 * Knew invisibility spell, but lost ability somehow, no longer allowed to use it. (Floor 4 - Out Of Time)
 * Became wandering witch, helping others via both healing & violence. (Floor 3 - Greed and Glory)
 * At 21, warped to Tower. Ate feast at trial end on 2nd Floor, before getting to 3rd. At time, similar size to Ashley Gray. (Floor 3 - Greed and Glory & Floor 4 - Out Of Time)

3rd Floor

 * Meets Ashley Gray & Syl on 3rd Floor during fight, shadow man facing gem woman with mismatched curves - Peridot - defending Nuon as heals musketeer - Crow. Shadow dispatched by floor Overseer – Mordium.
 * Greeted by Mordium & ushered to next room - carrying Crow with Peridot's help, still healing - shop of some kind, items sold in strong, glass cases. Meets other climbers, including Growa & pirate crew, plus Ogborth & Ferra.
 * Mordium's trial: fight as team against foes, instead of against each other. Some foes hungry predators. Each of 5 rounds is 3 waves & boss, plus final boss. Those left go to 4th Floor, due to Mordium's deal with next overseer. Not allowed to eat foes. Coins earned used for shop equipment.
 * Greeted by ”Double G”, shop’s keeper, plus Morcels, race of small black balls serving as floor infrastructure & foes who'll drag climbers out of arena. Wary of Morcels. Given option by Mordium to give up climb & live on 3rd Floor. Considers, but doesn't take it.
 * Ushered to arena for 1st round: Gets given bottle of mana, used immediately. Morcels in armor & robots. Enough magic practise to match foes. Round bosses, 3 vehicles - Monstanks. Beats all. Pirates take big coin share.
 * In break, sees Syl buy jumping rockets - giving spare coins for it - & pirates fail to steal cannon. Buys electricity spell, getting floor's practise sim.
 * 2nd round: battle with super curvy nude giantesses. 2 mega giantess bosses: Lokee - tall with crazy figure - & Little Hon, taller, controls portals & spits paralytic mist. Hunted by Hon with rest of group, some pirates falling to both. Extreme force takes foes down.
 * In next break, sees pirates take more coins & try to steal cannon, G shutting them down with last warning. Pools coins with group but not much. Settles on pain absorber gauntlets for Ferra. Pirate tries to shake down for coins, but countered by Ogborth, showing his good side.
 * Told by G of curse Mordium put on store as trial for greedy sorts after it affects Syl. Assured when worried of it not being serious.
 * 3rd round: Morcels in robots & vehicles. Plays defense. Quick work of foes. Annoyed at Growa cutting Mordium off, double boss - Morcel-scale train (Lorry Mk1.5) & giant “worm" (Driller Mk1) faced blind. Many shots against Lorry turrets. Sees Ashley hit by stone chunk from Driller, breaking back & blacking out. Saves Ashley from being taken by Driller, with Ferra's help, stabilizing back with healing magic & destroying Driller with lightning.
 * In arena for 4th round when healed Ashley returns, pirates now with cannon. Bought water spell in break. Now has waterlogged floor. More curvy giantesses. Battle quickly brings round boss, Big Hon - Little Hon’s older sister - angry at sister's defeat.
 * Sees pirates frozen by curse G put on cannon as payback for trying to steal. Sees many fall through Hon’s holes & into gut, but rescues one, though losing them later & apologizing to Growa. Group wears Hon down, finally choking her so Ogborth can half-blind with cannonball to eye. Under pressure, Hon withdraws.
 * Affirms being team, Growa surprised protected despite trouble crew caused. Wished good luck from Growa as leaves, taking Mordium's offer.
 * Sees G, Syl & Peridot get through to Ashley that Growa leaving wasn't her fault. Told by G that few overseers likely to give safe harbor & to cherish calm.
 * 5th round: last Morcel machines. Carves path through foes, tiring out.
 * Round bosses: 4 copters - Apache Primes. Takes on Pestilence Gasser, one of copters, eventually bringing it down with fire magic & using fuel from leaking wreck to incinerate. Apologizes to Ashley for almost crushing & burning her, wrapping in tight hug. Shock as downed War Rager runs over Ferra, but relieved as she destroys it.
 * Horrified as Death Harbinger - last foe - corners Peridot. Sees Peridot disarm & forfeit. Sees Ogborth step in & down Harbinger with cannon. Sees attack go wide, slamming ship & seemingly crushing Peridot. Takes reprieve, waiting 2+ hours before comfortable. Buys ice spell in wait.
 * Last return to arena. Faces Snowcone, giant robot snowman. Backs off in fear. Interrupted as slimy chocolate ‘woman’ enters from portal, punching Snowcone. Ice block spells don't slow down & knocked into arena door with Ashley. Horrified as Crow eaten by monster & Mordium, G & Snowcone reduce it to chunks of icy chocolate.
 * Apology by Mordium, declaring their victory. Sees Crow's fallen, body found but turned into chocolate statue, breaking down but pulling self together to heal Ferra's concussion. Advised by Mordium to nap, as is 1am & trial's been on for ~40 hours, exhaustion setting in. Allowed into luxury hotel to sleep in by G.
 * On waking, called to arena with others to find chocolate girl in giant glass ball, Mordium allowing eating as much chocolate as possible, for revenge. Given mask & offered reward for one with biggest belly. Very eager for it.
 * Finds chocolate pleasurably tasty, gut inflating. Comes last, but has 15ft belly after 2 hours, overboard by own standards. Post-digestion, no change in size from chocolate. Has grown from spells gained over trial & repeatedly startled Ashley.
 * Sees Mordium reward Ferra with summon flute for Baby Min, learning she's vegetarian outside of prey. Lead by Mordium to ID locked elevator - relieved at it being larger than last - gives access to 4th Floor.
 * On elevator, agrees group won't let Tower divide them. Notes expecting 3rd Floor to be free-for-all & explains nature of spells & growth spurts to confused Ashley. Reaffirms reaching Tower top, not wishing to see others - especially Ashley after healing - be eaten. (Floor 3 - Greed and Glory)

4th Floor

 * Trip to 4th Floor uneventful except anxious Syl almost firing rocket.
 * Arrives in noir jazz club - full of climbers despite Mordium's claims of limited numbers passing 3rd Floor - clothes switched for some more suitable, form changed to more human size & equipment gone, though magic remains. Group splits to meet others, trying to find Overseer.
 * Finds nothing. Regroups with others. Likes Ashley's idea of goading climber to do something against club rules to draw Overseer out. Winds up mule woman, who's shot repeatedly by Overseer - Esther Fuega - who chooses moment to reveal self.
 * Fuega's trial: carry parcel in free-for-all from club to docks - avoiding hungry police on way - take boat to 2nd city across bay & go to Myriam's Bash & Brass Joint for delivery. First 9 pass to 5th Floor, Fuega warning she'll eat rest. Sees Fuega & club's wall vanish, accessing outside.
 * Sees climber dash into street with parcel in view & get eaten by officer. Eats parcel at Ashley's call, storing safely within - non-living things take longer to digest.
 * Makes way into city, among half-alive citizens. Takes cab called by Ashley, driver taking group to docks. Sees Ashley swallow driver. Complains, but Ashley asserts authority in manner unlike self.
 * Group first to docks. Sees Ashley, in growing darkness, shut down Ferra's idea of alliances.
 * Turns down Fuega's offer to first 25 - chance to leave Tower in return for life of crime under divine superiors - group staying too. Hears Fuega rattle off alleged hints about future floors when asked for advice.
 * On boat to 2nd city, meets Dixon, holding sack of parcels - untrue rumor of bonus for having more. Sees Syl dodge knife-wielding climber try to take parcel when regurgitated, Ogborth tossing to sea as prey for iguana woman. Sees Ashley again shoot down Ferra's wish to make alliances after caught trying to.
 * Enters 2nd city with group. Can't find cab, settles for asking about Myriam's. Directions from clown. Goes round back, moving ahead & being jumped by Dixon, putting gun to head. Shocked when Ashley retaliates with gun taken from driver. Dixon demands they hand over parcels. Helps Ashley stall enough with debate about how all acting for Ogborth to tackle him off, injuring enough to cause mouth froth.
 * Traumatized, all cough up parcels, Fuega arriving to applaud. Told three-day ordeal - hours, to them - ends when step through backdoor of Myriam's, which will transport to 5th Floor & return equipment, gains & personalities. Apologizes for actions & gets underway, stepping in. Wonders about group being only ones to make it to end. (Floor 4 - Out Of Time)

Abilities

 * Inherited Magic: Family trait. Access to magic. Has to learn spell types, body storing & giving permanent access. Trait also, shown by chocolate binge on 3rd Floor, negates all mass gained from any meal, body only growing in height, curves & size with new spells/techniques. Spells normally take ages to learn, but some Tower spaces - such as time dilated "practice sims" of 3rd Floor - can notably lower real time needed to handle spell. At 3rd Floor's end, has 5 spells:
 * Fire Spell: Learned pre-Tower. Allows summoning/manipulating fireballs. Hot/volatile enough to ignite/detonate flammable liquids, such as oil.
 * Healing Spell: Learned pre-Tower. Allows healing of others. Quite powerful, able to partly heal injury as severe as broken back & paralysis. While using spell, green glow covers hands.
 * Electric Spell: Learned post-1st round of 3rd Floor trial. Allows summoning/manipulating electric balls. Volatile, causing machines to explode on impact.
 * Water Spell: Learned post-3rd round of 3rd Floor trial. Allows summoning/manipulating giant water balls. Strong utility uses, such as unlighting bomb fuses.
 * Ice Spell: Learned pre-last round of 3rd Floor trial. Allows creating/manipulating giant ice blocks. Blocks shoot out of ground. Unclear if spell effect or interaction with 3rd Floor arena.

Former Abilities

 * Inherited Magic: One spell no longer known.
 * Invisibility Spell: Learned & lost pre-Tower. Details unknown. Lost in unknown events. No longer allow to use.

Prey Tracker
Total Prey: Unknown

Family
Nuon's relationship with any specific member of her family, beyond mentioning them sharing her inherited magic traits and thus likely being witches or similar, is unclear.

Friends

 * Ashley Gray: Get on well as friends, trusting Ashley. Healing magic large part of why Ashley not paralysed for life on 3rd Floor trial. Ashley's gratefulness reciprocated, being invested in her wellbeing to point of apologizing on almost causing further harm. Growth spurts confused Ashley, but was cleared up with explanation of magic. Has resolved that she & Ashley stick together, not allowing any trial to pit them against each other. Mostly stuck together under mental effect of 4th Floor, though Nuon more aware of it than others. Reconciled at end.
 * Syl: Get on well. Willing to share spare coins with elf on 3rd Floor, curious of Syl having lived near drow & sharing enthusiasm in eating Chocolate Girl's chocolate. Has resolved that she & Syl stick together, not allowing any trial to pit them against each other. Mostly stuck together under mental effect of 4th Floor, though Nuon more aware of it than others. Reconciled at end.
 * Ferra: Get on well. Willing to use magic to heal Ferra's daze after end of 3rd Floor trial. Alarmed when Ferra run over by War Rager, thinking injury serious. Had each others' backs when healing Ashley's broken one. Has resolved that she & Ferra stick together, not allowing any trial to pit them against each other. Was tested by mental effect on 4th Floor, but overcame it. Nuon more aware of it than others. Reconciled at end.
 * Peridot: Didn't interact much after helping carry Crow before 3rd Floor trial. Assumed, via association with other climbers, that got along, given no apparent arguments. Mourned Peridot after supposed death.
 * Ogborth: Get on well. Worked well fighting together in 3rd Floor trial. Has resolved that she & Ogborth stick together, not allowing any trial to pit them against each other. Has been declared a "blood brother" by Ogborth. Mostly stuck together under mental effect of 4th Floor, Nuon more aware of it than others, reconciling at end. Saved from Dixon by Ogborth.
 * Crow: Didn't know each other long, but were close due to using healing to save Crow from injury in fight he was in at 3rd Floor's start, intent on healing fully after he could stand. Considered a "fine lady" by Crow. Stayed invested in Crow's survival & had minor breakdown of mourning he was offed by "Chocolate Girl".

Enemies

 * Dixon: 4th Floor trial's "enemy". "Friendly" at first, but became malevolent as overtaken by floor effect, showing dark colors by killing/eating so many for parcels. No good opinion after tried to kill her. Dealt with by Ogborth, so put behind, now.

Others

 * Mordium: Wary of Mordium, but willingness to let climbers stay on 3rd Floor as safe harbor left impression of him as good. Not much interaction with Mordium, though he'd be impressed by her healing, citing to Ashley as why she could walk after breaking back.
 * Growa: Annoyed by greed, impatience & selfishness of Growa & crew, but willing to protect them when they were paralysed, albeit with limited success. Would apologize to Growa for this. Growa's opinion unclear, if she had one.
 * Esther Fuega: On decent enough terms by 3rd Floor trial's end, to limited degree. Did not appreciate being traumatized by end of her trial.